Re: Try me

 BBS: Inland Empire Archive
Date: 11-12-92 (06:24)             Number: 349
From: RICH GELDREICH               Refer#: NONE
  To: SCOTT WUNSCH                  Recvd: NO  
Subj: Re: Try me                     Conf: (2) Quik_Bas
>  RG> DEFINT A-Z
>  RG> SCREEN 0: WIDTH 40
>  RG> OUT &H3D4, 9: OUT &H3D5, INP(&H3D5) OR 128
>  RG> OUT &H3D4, &H13: OUT &H3D5, 42
>
>   Hmm... now where the heck did you get 40x12 text from?! <g>  Lemme
> guess - those OUTs above?  Now, if only we knew what they meant... ;)

    I didn't change the font at all- first I put the screen into the
40x25 mode, and told the VGA to double each scan line to affectively get
a 40x12.5 screen... I liked how big the characters looked.

>
>   Well, there hasn't been a ruling on anything but PostIt!.  So, I
> can't see why you'd be kicked off for DEBUG or even UUEncode <g>.

    Psst! Be quite- the moderator might hear us and ban all other
types of script files also!
>
>   Yeah, right <g>.  BTW, it wasn't particularily smooth on my
> 386SX-16.  Maybe when I get the 486SX-25... <g>

    Actually, it wasn't CPU speed at all. A few hours after I posted it,
I figured out how to turn off the 9th bit copying... Unfortunatly, it
was already beamed aboard the Fidonet, so I said "all well" and went to
sleep...

    The 9th bit copying gives the scroller a jumpy look- But if the 9th
bit copying is disabled, some characters will merge together and won't
be as readable...

    Rich

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